|
|
|
|
|
|
|
|
Head Judge (one per long-term
judging team and one per spontaneous judging team.) At WV State
Tournament, the Long Term Problem Captain will fill this
judging role.
The Head Judge for long-term or spontaneous is the leader of the
judging team. The Head Judge must keep the judging team on time
and on task. In long-term the Head Judge reviews the score sheets,
compiles the scores and prepares the master score sheet. He/she
presents the scores to the team coaches (or Division III or IV
team captains) and answers their questions regarding the teams'
long-term scores. Should a coach or team captain raise an issue
that the Head Judge cannot resolve, the HJ then contacts the Problem
Captain and has the Problem Captain take over. The Head Judge
must be thoroughly familiar with the long-term problem and have
the ability to handle people in a friendly, but firm manner. The
long-term Head Judge sometimes doubles as a problem or style judge.
In spontaneous the Head Judge reviews the score sheets to ascertain
that in verbal problems that all the judges have recorded the
same number of responses and in hands-on that the judges have
filled out the score sheets correctly. The HJ compiles the scores
and prepared the master score sheet. The Head Judge designates
who reads the problem to the teams, who ascertains the correct
team entered the room and who "chats" with the team.
The spontaneous HJ always scores the teams.
Problem Judge (Generally two
or three per long-term judging team and one per spontaneous judging
team)
The long-term Problem Judge is assigned to evaluate the team's
long-term solution. In a performance problem this is generally
a subjective opinion and the Problem Judge generally scores all
aspects of the solution except style. In a technical problem the
Problem Judge is usually assigned a specific area(s) or task(s)
to observe and scores only that portion of the team's solution.
The Problem Judge gives his/her score sheet to the Head Judge
to compile onto the Master Score sheets.
The spontaneous Problem Judge in a verbal problem evaluates the
team's answers as well as interrupts the team if it repeats answers
or gives inappropriate responses. In a hands-on problem the Problem
Judge generally scores some specific aspect(s) of the problem.
Staging Area Judge (one per
long-term judging team)
The Staging Area Judge is the first official to greet the team
in long-term. He/she puts the team at ease while reviewing the
team's paperwork. The Staging Area Judge forwards the paperwork
to the appropriate long-term judges and inspects the team's props,
membership sign, etc. that it will be using. He/she evaluates
the cost, the legality of the solution (if there are specific
parameters), and whether the team members made items. The Staging
Area Judge may ask the team members some basic questions in this
regard, but should pass along any reservations he/she may have
to the other judges for questioning after the team has finished
its performance. The Staging Area Judge generally introduces the
team to the Timekeeper. Sometimes the Staging Area Judge also
serves as the Timekeeper.
Style Judge (SJ) (two per
long-term judging team)
The Style Judges receive the Style Forms from the Staging Area
Judge. The Style Judge reviews them for accuracy and to ascertain
which areas he/she is to score. The Style Judge scores these areas
and gives his/her scored Style Form to the Head Judge for compilation
onto the Master Style Form. Style Judges do not confer with each
other in order to ascertain the scores. Style Judges sometimes
also serve as Problem Judges.
Timekeeper (one per long-term
judging team and one per spontaneous team)
The Timekeeper is responsible for giving each team the exact amount
of time allowed for the problem or, in problems which do not require
the team to stop, to keep exact time of its presentation. It is
critical that the Timekeeper be precise and exact in this regard.
In long-term the Timekeeper introduces the team to the judges
and the audience. In problems where a penalty for overtime is
shown, he/she assesses a penalty for teams that go overtime. In
other problems he/she stops the team when the allowed time has
elapsed.
In spontaneous the Timekeeper reviews the various times that will
be given, e.g. think time, practice time, response time, and clearly
tells each team when to begin and end each timed portion. The
spontaneous TK generally serves as a Problem Judge as well.
Weigh-In Judge (WI) (one or
two)
Weigh-In Judges are assigned to the structure problem. They ascertain
that the structures meet the height and weight requirements and
fulfill the other requirements for their construction. If a separate
weigh-in site is used, once the Weigh-In judges finalize their
check of the structures and either approve them or assess appropriate
penalties, they retain the structures in a container until approximately
25 minutes before the team is to compete. Weigh-In Judges must
be available at least one hour before the first team is to compete
until 15 minutes before the last team for the day competes. In
a small competition, the Weigh-In judge may also serve as a Problem
Judge.